The art of advertising
PART 1: The Creative Process and Tools.
It’s now been over a quarter century since the Mac was introduced, complete with the hoopla that surrounded the 1984 Ridley Scott ad that we’re all familiar with.
Since then, technology has played an ever-increasing role in how concepts are executed and sometimes (unfortunately) generated. On the positive side, technology has allowed us to quickly see exactly what an idea could look like in its final form, made creating final art more efficient, and made digital projects a possibility. But on the negative side, tech has made it way too easy to put the execution ahead of the concept - giving us ads that look polished but are actually devoid of a solid idea or marketing backbone.
The Creative Process
What does this process look like now compared with pre-mac times and what changes came about with technology advances? Let’s compare the three stages of the creative process: Problem, Concept, and Execution.
Problem
The process still starts with an objective, strategy and usually a specific marketing problem that the client wants us to solve. Technology didn’t change this stage too much.
Concept
Concepting used to be a combination of Copywriting and Art Direction — a process replete with frustration, inspiration, bar napkins, carriage returns and chicken scratchings.
Did the Mac change this stage of the process?
More than most creatives care to admit. It is just so easy to quickly make a “first look” look like a final, produced version. Our challenge is to make sure the concepting process still resembles the picture above while using the computer to realize the vision.
Execution
This has changed so much since pre-Mac days. Although some traditional tools are still used to realize the concept, concept executions get done on a computer.
THEN |
NOW |
|
| Layout, marker comps, copy decks, gouache, rubdown type, photoshoot (ah, remember photoshoots?) more napkins, more carriage returns, full wastebaskets. Boards, typesetting, film, ruby, bluelines, press. | Layout design, stock search, Photoshop, illustration, dangerously perfect initial comps, WOS (writing over shoulder), last second changes. Recycling-bins fuller than waste baskets used to be. PDF-X1a, seps, FTP. |
Treat Technology Like a Really Good Pen.
If we use technology as if it were a high quality Rapidograph (remember those?) and not an idea generator we should be OK - as long as we make sure our concepts focus on solving marketing problems first and, only then, kick-butt creatively.




